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1989-01-27
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INTRODUCTION
This version of Amiga Kermit is a port of the Unix C-Kermit which attempts
to reproduce as much of the functionality of Unix version as possible. I
had two main goals in porting C-Kermit: I wanted a reliable remote file
transfer utility, and I wanted to investigate the use of the AmigaDOS
and Exec environments, hopefully adding to level of publicly held Amiga
programming knowledge.
Amiga Kermit currently provides a line oriented user interface. I am not
a mouse and menu fanatic, but I have seen many programs which have been
considerably enhanced by their use. There are several places in Kermit
where a menu interface would be an asset. However, in this version of
Kermit, I have concentrated on the functional aspects.
As I have stated before, this is a port of the Unix C-Kermit. The file
ckuker.doc contains detailed documentation on the use of C-Kermit, and
Kermit's internal help can be used as a reference too. The main
difference between this version and the Unix C-Kermit is that the DIAL
and SCRIPT commands are as yet unimplemented. Therefore, only Amiga
specific features are noted below.
INVOKING C-KERMIT
Amiga Kermit is usually invoked from a CLI process. Currently unresolved
problems will cause it to crash under the Workbench, see ckiker.bwr for
details. From a CLI window, you generally enter:
KERMIT
or
RUN KERMIT
to execute Kermit and start up the Kermit command interpreter. Kermit
will create its own window and greet you with:
C-Kermit, 4D(060) 18 Apr 86, Commodore Amiga
Type ? for help
C-Kermit>
The cursor will appear following the C-Kermit> prompt. Typing ? will
produce a list of the items that can be entered at any point. Typing ?
here will produce a list of commands:
C-Kermit>? Command, one of the following:
! bye close connect
cwd dial directory echo
exit finish get help
log quit receive remote
script send server set
show space statistics take
Typing ? at various points during command entry will help you navigate
through the command processor. The 'help' command is also quite useful.
Typing 'help' alone gets information about command entry:
C-Kermit>help
Type ? for a list of commands, type 'help x' for any command x.
While typing commands, use the following special characters:
DEL, RUBOUT, BACKSPACE, CTRL-H: Delete the most recent character typed.
CTRL-W: Delete the most recent word typed.
CTRL-U: Delete the current line.
CTRL-R: Redisplay the current line.
? (question mark) display help on the current command or field.
ESC (Escape or Altmode) Attempt to complete the current field.
\ (backslash) include the following character literally.
From system level, type 'kermit -h' to get help about command line args.
but 'help' can be used with command lines to get command descriptions. For
example:
C-Kermit>help bye
Shut down and log out a remote Kermit server
The Kermit command processor is normally exited with the 'QUIT' command.
During Kermit protocol, you can type CTRL-C or CTRL-D to interrupt and
exit Kermit. Depending on the version of the C runtime libraries used
to link Kermit, the interrupt may also be active during command input, but
it is disabled during connect mode. You will get a requestor when the
interrupt is activated to allow you to choose to continue Kermit. However,
any serial read or write that was interrupted will still be aborted.
Kermit can also be used without the command processor by specifying an
action on the command line. You can enter 'kermit -h' at the CLI prompt
to get a list of command line options. However, unless input is redirected,
or the -q (quiet) option is specified, Kermit will still create a window
for protocol monitoring and interruption. 'KERMIT <*' can be used to
run Kermit completely within the CLI window; however, this does not allow
you to enter control characters, and no console input is seen until you
enter return. Input and output can be redirected to files to take advantage
of C-Kermit command line file transfer options. Unfortunately, AmigaDOS
does not implement pipes (yet).
KERMIT SERIAL INITIALIZATION AND SETTINGS
Amiga Kermit uses the serial device. Three sources are used to initialize
the serial parameters. First, the default serial configuration, as set by
Preferences, is copied. This includes baud rate, and under version 1.2 of
the Workbench, parity, modem control (7-wire vs. 3-wire), and flow control.
Second, command line parameters can be used to override these settings.
For example:
kermit -b 1200 -p e
can be used to select 1200 baud and even parity independently of the
Preferences settings. Finally, if the command processor is used, Kermit
looks for a ".kermrc" initialization file, first in the "s:" directory, then
in the current directory, providing that the disk containing each directory
is present in the Amiga. The ".kermrc" file contains C-Kermit commands
which can be used to initialize the C-Kermit environment as desired.
Amiga Kermit has certain peculiarities about its settings. The line is
always 'serial.device', the name of the device driver being used, and Kermit
will not allow you to 'SET LINE' to anything else. The modem control mode
is currently selected by 'SET MODEM type', which has two choices: 'DIRECT',
for 3-wire control, and 'GENERIC', for 7-wire control. Because of the way
the serial device operates, this setting only has an effect when the serial
device is opened after previously being closed, which occurs only when
Kermit starts or after '<escape>H' is used to hang up and exit connect mode.
Kermit allows you to set any baud rate between 110 and 292000 baud; however,
it will complain if the baud rate is nonstandard (I added this feature after
several attempts to use my modem at 12000 baud). Rates of 110 and 111 baud
are implemented as 112 baud. Extremely high baud rates are of limited
utility. Rates above 38400 baud can be used for connect mode, but they
result in high error retry rates during data packet transfer and require
good cabling (plus who can you talk to at 57600 baud?). Because
of protocol overhead, 38400 baud between two Amigas will get an effective
transfer rate of less than 6000 baud (still two times faster than a 1541
disk drive). Also, if a break is sent looped back to the Amiga while
the serial device is set to a very high baud rate (>100K baud), the Amiga
will hang up, apparently overwhelmed by framing errors.
Amiga Kermit uses the serial device in shared mode. This allows other
programs, like dialers, to use the serial line at the same time, without
exiting Kermit. However, to avoid confusion, Kermit should not be in
connect, server, or file transfer mode while another program is active.
Note that Kermit always does its own parity generation and stripping, so
it always sets the serial device to use eight bit characters with no parity.
WILDCARDING
Both the SEND command invoked from the Amiga and a GET sent to an Amiga
in server mode use allow wildcarding, but in the Unix style. Thus, '*'
wildcard matches an arbitrary string while '?' matches an arbitrary
character. Therefore, to get all the C source files which begin with 'cki'
from the Amiga server, you could use the command:
C-Kermit>GET cki*.c
Multiple '*' wildcards can be used in a pattern; however, beware that
most Unix C-Kermit's may not completely support this form. Also, the
wildcarding that is used in local and remote server commands that invoke
AmigaDOS commands is the AmigaDOS form.
LOCAL AND REMOTE COMMANDS
Amiga Kermit provides several ways to invoke AmigaDOS commands from within
Kermit. Entering '!' at the Kermit prompt will create a CLI process running
in its own window, and wait for it to terminate. The form '! command' will
invoke the given command command with its output going to Kermit's window.
However, there is currently no way to pause the output of commands invoked
this way, other than the stopgap use of the right mouse button. The form
'REMOTE HOST command' can be sent to the Amiga server to execute the given
command remotely on the Amiga. There is also no input stream available for
commands invoked in either the '! command' or 'REMOTE HOST command' forms,
which can cause problems with some commands that expect input.
In addition to the methods given above, various AmigaDOS commands are
invoked by local Kermit commands, and generic remote commands. These
are listed below:
AmigaDOS command Local command Remote generic command
DELETE files --none-- REMOTE DELETE files
TYPE files --none-- REMOTE TYPE files
INFO SPACE REMOTE SPACE
LIST obj DIRECTORY obj REMOTE DIRECTORY
STATUS --none-- REMOTE WHO
Any parameters to these commands are expected to use AmigaDOS conventions,
including AmigaDOS wildcarding. Note that in order to pass a '?' through
the C-Kermit command processor, it must be prefixed with a '\'.
You can change the current directory of the Kermit process locally with the
CWD command and remotely with REMOTE CWD. The local CWD command prints
out the name of the current directory afterwards. If no new directory
is given, the current directory is not changed, so CWD alone can be used
to determine where the current directory is.
SERVER MODE
Amiga Kermit completely implements server mode, including the ability
to execute CLI commands remotely. Currently CLI commands are executed
with their standard output directed to RAM:PIPE-HOLDER, which is then
written back to the commanding Kermit after the command completes.
There are a few limitations on the commands that can be executed remotely.
First of all, if they produce voluminous output, the output should be
redirected (redirection is supported on the REMOTE HOST command line)
to avoid using all free memory for the output file. However, the
commanding Kermit will probably timeout in the middle of the execution
of any such command. The best way to use these commands is to
REMOTE HOST RUN command >outfile parameters
then use REMOTE WHO (which invokes STATUS) to monitor the command for
completion.
The input stream for remote commands is NIL:, which is not handled
intelligently by all Amiga commands. For example, 'REMOTE HOST diskcopy
df0: to df1:' hangs indefinitely while waiting for NIL: to press return.
Finally, since each command is executed in a separate CLI, commands that
set unshared process parameters, like 'cd', will have null effect (but
'REMOTE CWD dir' can be used instead).
While server mode is active, AmigaDOS requestors are disabled. This
avoids requiring operator intervention to reset a requestore when the Amiga
server is told to use a file on a disk that does not exist or is write
protected. However, disabled requestors are currently not inherited by the
CLI processes that the server creates to execute remote commands.
Therefore, a remote AmigaDOS command can still cause the server to become
hung.
To shut down the Amiga server, enter BYE or FINISH at the commanding
Kermit. FINISH exits to whatever level the server was invoked from,
while BYE exits Amiga Kermit altogether.
CONNECT MODE
Connect mode on Amiga Kermit currently provides you with a 23 line by
77 column screen. The Amiga console device is used to provide almost
ANSI terminal emulation. While you are in connect mode, you can give
single character commands which are prefixed by an escape character
which can be set from within C-Kermit. By default, the escape
character is CTRL-\. You can use '<escape>H' to close the serial device
and exit connect mode, which makes the DTR line drop causing most modems
to hang up the phone line.
In addition to the standard connect mode commands, extra logging control
has been added. If a session log file is open, the '<escape>Q' sequence
allows you to temporarily suspend logging. The '<escape>R' sequence
resumes logging if it has been suspended.
Features have also been added to prevent deadlocks while in connect mode
due to spurious XOFF's or bad modem control line states. When connect
mode is unable to send serial output, keyboard characters are queued until
they can be transmitted. Queuing continues as long as space is available
in the output buffer. If the buffer, which is 64 characters long, fills up,
the next keyboard input is discarded and the display 'beeps'. To get out
of a deadlock situation, you can either exit connect mode, or send a break.
In either case, the output queue is flushed, and current serial output
character is given one second to finish transmitting. If it does not
complete, the output is aborted, and XOFF mode reset as appropriate. Then
connect mode is exited or a break is sent, as specified. When output
characters are queued, connect status (accessed by '<escape>S') will
indicate the number of queued output characters.
I hope that you find Kermit a useful. If you have problems or suggestions
related to Amiga Kermit, please contact me at the address below. I will
be continuing to enhance Amiga Kermit, so new versions will be available
from time to time.
Jack J. Rouse
106 Rubin Ct. Apt. A4
Cary, NC 27511
(919) 467-8000 (work)
(919) 481-1395 (home)